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guskt

two textures, with two diferente ".bmp " files

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if some could help me, how to i create two textures with two diferente .bmp files in a same cube. GuSkT!

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If you mean on the same polygon, use multitexturing (-> NeHe tuts)
If you mean on an another polygon, just create two textures (two texture ids, ...) and then bind the first, draw a polygon, bind the second, draw the second polygon...



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Times change...


Excuse my poor english!

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