Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

GekkoCube

Typical size for an exe and a running game?

This topic is 5573 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

1) What is the typical size for a 3d-terrain based-game''s executable (exe only)? My game, which is only about 30% complete, is about 200-400 kb. 2) And what about the running game itself? I used task manager to see my memory usage...it turns out im using about 20 megabytes! Which at first seemed not so bad...but now that I think about it, I''m kinda worried. ps - what can I do to minimize my running program? (NOTE: im still building and running with all debug stuff turned on!)

Share this post


Link to post
Share on other sites
Advertisement
1) Why is this a concern ? Unless you bloat the exe with ressources, it shouldn''t exceed some Mb on release mode.

2) Memory usage is an issue though, but it really depends on your target platform. Choose a memory limit (for example, 64 Mb for "not too old but not so recent PCs") and try to use less than it, so that it shouldn''t use virtual memory on the required system. For a 3D terrain based game, 20 Mb doesn''t sound excessive to me.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!