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BlueChip

Information about polygons's number (3d of course)

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Hi folks... I''ve two questions about 3d graphix... With a good code, a computer like Celly2 566-->892Mhz with Geffo DDR and 256MB Ram(bus 103Mhz), how many polygons must move? this serves to me for knowing if my code is optimized or if it is ugly . Another information...... I''ve make trees with 230 polygons.... (there aren''t very beautiful... because I am not a good designer..) This number is too much high? or is it the just number for a tree? Thanks very much.... Now I''m in some trouble because I don''t know if my 3d engine is too much slow, or if my 3d models are too much heavy... ^__^

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