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dragov

Console??

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its not that hard... really simple actually.
and if you click on "articles and resources" at the top you''ll find a tutorial. it uses directx, but you can still use it.

-eldee
;another space monkey;
[ Forced Evolution Studios ]


::evolve::

Do NOT let Dr. Mario touch your genitals. He is not a real doctor!

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no offense but the bounding box tutorial with the AABB is not that good when you ask me

it create the 8 corner points

set up the 6 planes

and then check whether one of the 8 points is behind a polygon

if so i check whether the box hits the polygon while moving if not everythings fine
if i will restrict the movement so it only moves until it hits the polygon

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quote:
Original post by Basiror
no offense but the bounding box tutorial with the AABB is not that good when you ask me


I am a little confused ; your post had absolutely nothing to do with the topic. If you are referring to the site I linked, then none taken, it isn't my site or my tutorial.

dragov, I just realized that that tutorial is in the "VIP" section which requires a fee. If I come across a different tutorial I'll let you know.

The Tyr project is here.

[edited by - OctDev on March 23, 2003 5:54:29 AM]

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AllocConsole();
freopen("CONOUT$", "a", stdout);


This will create a console window in your application, and allow you to direct output to it. After this, you can output to it via:


fprintf(stdout, "Insert text here");


You can free the console window at any time using FreeConsole();

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