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Game Programming Gems 4 chapter solicitation

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Hello, Charles River Media is soliciting chapter submissions for the latest book in their Game Programming Gems series, edition 4. The new book will include a new section for game physics, and I am particularly interested in receiving abstracts in this area. I want to invite gamedev forum participants, especially those who make money creating and selling games, to consider submitting an abstract. All submitted chapter astracts will be fairly evaluated, although I cannot promise that anything you submit will be accepted for development of a chapter. Authors who are selected, and whose chapters are completed and published, will share a royalty based on sales of the book. Chapter abstracts are due 1 April 2003. I realize time is short; however, these abstracts do not have to be very detailed (maximum 250 words). You can find the solicitation website here, with schedule information, the submission form, and a fairly long list of topic suggestions: http://www.gameprogramminggems.com/ Sincerely, Graham Rhodes "Physics" Section Editor Game Programming Gems 4

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