How to do collision detect in Q3BSP file scene?
I try to go over all triangles in leaf which is in frustum,but it cause FPS drop.
We create world.
http://www.gametutorials.com/forum/topic.asp?TOPIC_ID=3810
there are 2 different ways to do it in this topic, somewhere there is an post of dtag, his code works pretty good! If you have any problems you could post the question there.
there are 2 different ways to do it in this topic, somewhere there is an post of dtag, his code works pretty good! If you have any problems you could post the question there.
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