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BOOK:"Data Structures for Game Programmers"

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Hello, hope it''s the right forum for this. Can anyone tell me if this book is covering more than the standard STL stuff (linked lists,mapping, etc.) or is it going further ? Since there''e no table of contents on primatech''s website nor a detailed description on amazon, i couldn''t find out. Thanks.

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Thanks a lot. Should be worth buying. One book that covers almost everthing needed (in algorithms).

I own so much Primatech books, that i was asking myself, if another one could be useful.



btw: nice web site. are you going to add other book reviews ?

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quote:
Original post by Letho
btw: nice web site. are you going to add other book reviews?

Thanx, its the first I''ve ever made. I may do some more reviews, I certainly have plenty of games books. I only wrote that review so that my resources page wasn''t empty, I never actually expected anyone to be reading it


pan narrans | My Website | Study + Hard Work + Loud Profanity = Good Code

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