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Dynamic Function Arrays ?

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You can declare a function pointer type like so:
typedef RETURN_TYPE (*PointerType)(ARG_TYPES);   
Then you can use it like anything else:
std::vector<PointerType> aFunctionVector;
aFunctionVector.push_back(&FunctionOne);
(*aFunctionVector[0])(1); // Call the function



[edited by - cgoat on March 26, 2003 10:08:07 AM]

[edited by - cgoat on March 26, 2003 10:08:30 AM]

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