Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

KevinCoyle

3D Model Importing problem

This topic is 5733 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I''ve created a model in 3d max and imported it into my program using Direct X 8. It looks good for the most part but has a jagged edge where two seperate objects collide or are very close together. The problem still occures if I attach the objects together in max. Anyone know what the problem could be? Here is an image of what I''m talking about. Problem Example: http://www.babylonius.com/invasion/images/shipproblem.jpg

Share this post


Link to post
Share on other sites
Advertisement
Guest Anonymous Poster
i get that sort of thing whenever i set my near z value too low relative to my model''s world coordinate values, when using a perspective projection transformation.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!