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bilinear filtering in directdraw????

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I just downloaded the latest drivers for my Radeon 8500 card off the ATI website. When I went to test my game (which uses directdraw7) I noticed that ALL of my sprites are being filtered. Has anyone else experienced this?? It''s starting to bother me because I really want to turn it off. Suggestions? Oh yeah, I''m using WinXP and DX9. -tangerinekiller

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