bilinear filtering in directdraw????
I just downloaded the latest drivers for my Radeon 8500 card off the ATI website. When I went to test my game (which uses directdraw7) I noticed that ALL of my sprites are being filtered. Has anyone else experienced this?? It''s starting to bother me because I really want to turn it off. Suggestions?
Oh yeah, I''m using WinXP and DX9.
-tangerinekiller
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