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otto77

Experienced VC++, DirectX programmers

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OK, this may be an obscene request, but I am largley self-taught, and I would greatly appreciate any advice from an experienced programmer in VC++ and DirectX. I just completed my first game, "ChompChase" (download it here: http://www.otto77.com/ChompChase.zip). What I would like is, if you have the time or inclination, for people to download my source code and give me any general comments or suggestions that you may have. The comments can be about anything really, I don''t really have anything specific in mind - the game seems to work fairly well, and there are no major bugs that I could find. However, I would be very interested to get an experienced person''s perspective on what I could do differently, better, etc.. So...what do you say? I know that a lot of people are very busy, so I completley understand if you would like to help, but just don''t have the time. You can download the source code here: http://www.otto77.com/ChompChase_source.zip Thank you very much.

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Well sorry but I ain''t really experienced, but I checked out your code. Looks well done to me, I like the way you''ve designed your classes, nice and simple.

ChompChasers is a great game, a remarkable achievement, especially for your first attempt. It must have been carefully planned out. Just out of curiousity, roughly how long did you spend working on it?

So once again, great game! Good luck with your next games

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quote:
Original post by julienX
Well sorry but I ain''t really experienced, but I checked out your code. Looks well done to me, I like the way you''ve designed your classes, nice and simple.

ChompChasers is a great game, a remarkable achievement, especially for your first attempt. It must have been carefully planned out. Just out of curiousity, roughly how long did you spend working on it?

So once again, great game! Good luck with your next games


Just to clarify, ChompChase is my first completed game. I have tried others, but I gave up after a while on all of them. You''re right, I did plan out the basic structure of the game for about a week before I actually started coding - that seemed to help a lot. The actual coding, testing, making the sprites, etc.. probably took about 2 months or so of working on it a couple hours a day - so say, roughly 60 hours? Yeah, that sounds about right.

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