Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

Gherkin

Borland Turbo C++ 3,0 & Network programming

This topic is 5540 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello, Im just hobbying with Borland Turbo C++ (The good old MSDOS days) and im looking for a sockets library/source for network programming. Have been googling for it for a while but cant find anything that does the job. Does anyone know where to get a library or source for this? Thanks!
Pascal vd Heiden
XODE Multimedia

Share this post


Link to post
Share on other sites
Advertisement
Ok hehe, I figured I need a Packet Driver in MSDOS for your netcard (like a normal driver in windows) which is pretty gayness since I can only find Packet Drivers for old cards.

Is there any way I can use windows sockets in borland turbo c++, even though its an MSDOS-based application?



Pascal vd Heiden
XODE Multimedia

Share this post


Link to post
Share on other sites
Just a quick question, why are you using such an old compiler? You can get free implementations of 32 bit compilers, such as Dev-C++, Borland C++ Builder 5.5 (no ide). That way you can take advantage of windows technologies, while still making console applictaions. (That run under windows, of course).

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!