Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

elis-cool

Loading custom resources...

This topic is 5637 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I cant get this working... heres the code
  
// From script1.rc

.
.
.
/////////////////////////////////////////////////////////////////////////////

//

// 50

//


IDR_501                 50      DISCARDABLE     "Overlay.tga"
IDR_502                 50      DISCARDABLE     "titledefault.tga"
IDR_503                 50      DISCARDABLE     "titlehover.tga"
#endif    // English (New Zealand) resources

/////////////////////////////////////////////////////////////////////////////

.
.
.

// Exact code in my .cpp

HRSRC hRsrc = FindResource(0, "Overlay.tga", "50");
//HRSRC hRsrc = FindResource(0, "Overlay.tga", "#50"); // also tryed this

if(hRsrc) MessageBox(0, "Working", 0,0);  

MasterDepot

Share this post


Link to post
Share on other sites
Advertisement
Guest Anonymous Poster
try:

HRSRC hRsrc = FindResource(0, MAKEINTRESOURCE(IDR_501), "50";

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
ughh, forgot about the smiley parser. make that:

HRSRC hRsrc = FindResource(0, MAKEINTRESOURCE(IDR_501), "50" ;

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
ahh crap. someone needs to fix that
 parser.

  
HRSRC hRsrc = FindResource(0, MAKEINTRESOURCE(IDR_501), "50");

Share this post


Link to post
Share on other sites
I remember there was something I had to do to load resources using a string filename rather than an integer. Can''t remember what it is off the top of my head though. I will have a look to see if I can find the code when I get home.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!