Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

gateway

Problem about Bas Kuenen's ooengine

This topic is 5544 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Have anyeone read Bas Kuenen''s ooengine source code? I got some problem with its matrix part: I don''t understand why RotateX and RotateZ is different from the matrix representation of 3D transformation: 1 0 0 0 glRotate*(a,1,0,0)= 0 cos -sin 0 0 sin cos 0 0 0 0 1 cos 0 sin 0 glRotate*(a,0,1,0)= 0 1 0 0 -sin 0 cos 0 0 0 0 1 cos -sin 0 0 glRotate*(a,0,0,1)= sin cos 0 0 0 0 1 0 0 0 0 1

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!