Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

Fletch

Expert Systems

This topic is 5633 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Are there any good sources of information regarding expert systems, forward/backward chaining etc. I want to build a very very very simple mathematica-ish symbolic solver, mostly for integration problems. I get the theory, but the implementation is holding me back. Any help would be appreciated for sure!

Share this post


Link to post
Share on other sites
Advertisement
quote:
Original post by Fletch
Are there any good sources of information regarding expert systems, forward/backward chaining etc. I want to build a very very very simple mathematica-ish symbolic solver, mostly for integration problems. I get the theory, but the implementation is holding me back. Any help would be appreciated for sure!


A search of ''expert systems'' on google will get you all the sources of information you could possibly want.

Eric

Share this post


Link to post
Share on other sites
This is a more nasty way, in that you''ll have to change your walkspace code, but it works nicely.
The way I get around this problem is to change the way your walkspaces are created. I build my walkspaces out of areas that intersect, then, before your detailed A*, do a simple breadth or depth first search across the intersects to see whether the destination area the node is in is reachable from the starting area. If not, then the detailed A* won''t solve it, so exit early without all the unnecessary computation. =P

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!