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The class CD3DMesh given in the DirectX9 sample code has a function that lets you initialize a model from a LPDIRECTXFILEDATA, rather than telling it the path of a file to load. But what is this LPDIRECTXFILEDATA thing? Where do I get it/how do I use it? HRESULT CD3DMesh::Create( LPDIRECT3DDEVICE9 pd3dDevice, LPDIRECTXFILEDATA pFileData )

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