• Advertisement


This topic is now archived and is closed to further replies.

About memory in Direct3D 8.x

This topic is 5445 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi guys If I have a static BSP scene (contian a large vertex data) store in video memory , or system memory which one is better Is video memory only store texture data ??? DrawPrimitive and DrawPrimitiveUP what is the different ??? Is one use video memory else system memory??? please help me.

Share this post

Link to post
Share on other sites

  • Advertisement