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what kind of support?

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OpenGL does not support .x models. You have to create a .x file reader and supply opengl with its vertices. You can use any file format. Everything boils down to vertices and so you can read them and feed opengl with it...

"- To begin with, said the Cat, a dog''s not mad. You grant that?
- I suppose so, said Alice.
- Well, then, - the Cat went on - you see, a dog growls when it''s angry, and wags its tail when it''s pleased. Now I growl when I''m pleased, and wag my tail when I''m angry. Therefore I''m mad."

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