new question about polygons and D3DXRotation
when i got 2 SQUADS and i rotate them, one of them can hide the other but the other dosen''t hide the first...
can someone tell me why?
look at this tutorial.
http://www.andypike.com/tutorials/DirectX8/004.asp
it will show yo how to create boxes with a depth buffer (z buffer).
or search google, there should be quite a few tutorials on it.
http://www.andypike.com/tutorials/DirectX8/004.asp
it will show yo how to create boxes with a depth buffer (z buffer).
or search google, there should be quite a few tutorials on it.
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