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LUA w/ Visual Studio.NET?

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Anyone successfully using Lua(5.0) under Visual Studio(C++).NET? I''ve looked around and have not seen any mention of people doing this. Thanks for responses in advance. Dave "Dak Lozar" Loeser

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We do.

Actually it''s still the beta build, since we are using LuaPlus which has not been released with Lua 5 final yet.

Is there anything in particular you want to know?




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Hi TroneX,
Thanks for the response... actually, I don''t have any specific questions. I suppose I was testing the water before jumping in... Its good to know that the water isn''t freezing

Thanks,

Dave "Dak Lozar" Loeser

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Hehe ... tutorials are a great thing ;-)

I mostly used the Enigma sources to get inspired of what you can do with Lua. But while Enigma uses toLua for exposing classes and variables to Lua (hence the name), I use LuaPlus. In fact, I didn''t even ever compile Enigma ;-)

Lua rocks !




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I have to say, after a coding session yesterday (I was off work yesterday, due to the Oaks - a pre Kentucky Derby event at Churchill Downs which, here in Louisville is considered a holiday) and a moderate session today, I think Lua is going to do the trick.

I need to find a method to speed up the process of exposing C++ functions to Lua - or maybe I just need to take a look at toLua? Anyone have any experience using toLua?

Game On...

Dave "Dak Lozar" Loeser

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Guest Anonymous Poster
toLua works, although I haven''t tried it with Lua 5.

Creating MSVC 7 projects for Lua 5 (both beta and release) was very straightforward. It works fine.

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