XML parser
I use something called tiny xml. some simple classes that parses xml for you... it cannot handle all the fancy extra stuff that xml is about, but it is a minimal lib for parsing the tree structure with the data. enough for games i''d say.
Oh come on, be a real man / woman and write your own. I hammered one out in an afternoon, and it only took 150 lines.
Helo
I am yust starting to use TinyXML and I must say that is
easy to use, fast, averything you want from a xml parser!
Bye!
I am yust starting to use TinyXML and I must say that is
easy to use, fast, averything you want from a xml parser!
Bye!
can someone post a link? I googled for it but only found java versions and the home page was down
quote:Original post by Ishan
Oh come on, be a real man / woman and write your own. I hammered one out in an afternoon, and it only took 150 lines.
DOM or SAX? What access functionality does it allow? What''s performance like?
Want to post code?
[ MSVC Fixes | STL Docs | SDL | Game AI | Sockets | C++ Faq Lite | Boost
Asking Questions | Organising code files | My stuff | Tiny XML | STLPort]
MSXML seems good and is well tested, supports both SAX and DOM.
As for writing your own, well, I disagree, I don''t think Microsoft wrote MSXML in an afternoon!
As for writing your own, well, I disagree, I don''t think Microsoft wrote MSXML in an afternoon!
Sure, reinventing the wheel might not be too hard, but using one already invented will probably be rounder and roll faster ;-D
expat (http://www.jclark.com/xml/expat.html) is good and fast, specially if you want to parse big files. LibXML is very good too.
Both are in C, so you might want to use one of the C++ wrapper available.
Nico
Both are in C, so you might want to use one of the C++ wrapper available.
Nico
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