Need some clever error checking

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13 comments, last by Mulligan 20 years, 11 months ago
I know about debugging code. I dont want help with debugging or opengl, and i evel left out the fact that it was an opengl function in my origional post. Just want to know of different ways of detecting lockups. I think, however, that its my computer thats the problem.

[edited by - Mulligan on April 30, 2003 6:04:33 PM]
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quote:Original post by Village Specialton
Are you using MSVS? .NEt has reported errors with the ANSI standard. For more information, get the May 2003 issue of Microsoft Development Journal.

Scott


Humm, ill check that out, thanks.
What''s wrong with try/catch statements?

Please note that I haven''t read through all posts.


- Rob Loach
Current Project: Upgrade to .NET and DirectX 9

"Do or do not. There is no try."
- Yoda
Rob Loach [Website] [Projects] [Contact]
quote:Original post by Symphonic
you know, it''s computationally impossible to detect lock-ups explicitly (google "halting problem").


SoftICE?

Not the easiest of tools (and very pricy!), but pretty good for breaking out of just about everything.
quote:Original post by Rob Loach
What''s wrong with try/catch statements?

Please note that I haven''t read through all posts.

I actually think vanilla ice cream tastes better than chocolate.

Please note that I haven''t read your post.

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