Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

kylevision

Creating a simple 3d game engine

This topic is 5474 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
Anything that contains the word "engine" is generally not "simple" nor "small".

What do you want to accomplish?

Regards,
Jeff

Share this post


Link to post
Share on other sites
Believe me!!!To create a 3D engine is damn hard and complicated.There is not only OpenGL calls i''m affraid!

The PAIN is coming...this summer!!!In cinemas everywhere.

Share this post


Link to post
Share on other sites
99% of an engine is graphic library independent...

However the difficult is in what you want to do! What do you means with the term 3D engine? A 3D asteroids? A fly-sim?
If you want to do an Unreal clone I suggest to take a look at the source..and its math...(they are not humans!!!)

Share this post


Link to post
Share on other sites
"OpenGL Game Programming" from our GameDev.net buddies has a lot of info on basic OpenGL stuff, but then they put it together into a FPS engine (a simple one, but it works) at the end of the book, and implements it in a game.

Definitely a good place to start.

Share this post


Link to post
Share on other sites
I had looked into the book, and I am saving up to buy it but for now all I really want to know what exactly is an FPS engine?

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!