mmo, how?
ok dont'' flame this, i used to do vb and i could get like an endless server of winsocks running, provided the momory, but isn''t the network limited to 36,000 ports, so liek max 36,000 users, how do u create a server to hold 100,000 users, like a simple diagram would be a big help, of like maybe multiple servers
Usually a server will bind to a single socket and port, and listen to it for connections. Thus, port''s are not a limiting factor. You do not need a separate port per client. The client has his own port, and binds to the server''s port.
This applies beyond massively multiplayer games. Some ports are designated for specific services. FTP, telnet, and HTTP all have ports that servers are supposed to use to support that service.
http://www.iana.org/assignments/port-numbers contains a list of assigned port numbers.
Hope this helps.
This applies beyond massively multiplayer games. Some ports are designated for specific services. FTP, telnet, and HTTP all have ports that servers are supposed to use to support that service.
http://www.iana.org/assignments/port-numbers contains a list of assigned port numbers.
Hope this helps.
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