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Krak

Some More OpenGL Questions:

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Can it be used to make a professional-quality game(like a PS2 game)? Do professional game programmers use it? Is it easier to use than Direct X? Is it more powerful than Direct X?

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use glide....

To the vast majority of mankind, nothing is more agreeable than to escape the need for mental exertion... To most people, nothing is more troublesome than the effort of thinking.

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ignore that idiot (jenova), glide is a 3dfx only API that hasn''t been maintained in years and doesn''t even support 32 bit rendering.

OpenGL is THE API used by professional workstations, movie producers, etc. DirectX is used by more game makers on Windows, partially because newer versions have added cool features, but mostly because in the days of Windows 95 and 98, most video cards didn''t support OpenGL drivers ... it was Quake that first made OpenGL a requirement for gaming video cards. At the current time all video cards, including integrated video solutions by intel, sis and trident all support OpenGL and Direct3D ... so it is not an issue.

Consoles (except the XBOX) will never support DirectX. Some support OpenGL, some use their own proprietary libraries.

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Guest Anonymous Poster
opengl MAYBE can be easier than directx, but its equal powerfull, and its used by professionals, how directx.

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Guest Anonymous Poster
quote:
Original post by jenova
use glide ....



Dont listen to him. Use dark c++. we do this using the dot()
Here:

  
dot(everywhere);

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