Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


teh Lighting

This topic is 5535 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Ive been looking at differnt methods of Lighting.but most use shaders(ex. Cg,HLSL) Which Wont run on my comp gf4MX(and i cant use HLSL because i use OGL)Anyways im looking into differnt methods of lighting.For instance per-pixel attenuation.But im having a hard time finding others. Thanks in advance

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!