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Neom

teh Lighting

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Ive been looking at differnt methods of Lighting.but most use shaders(ex. Cg,HLSL) Which Wont run on my comp gf4MX(and i cant use HLSL because i use OGL)Anyways im looking into differnt methods of lighting.For instance per-pixel attenuation.But im having a hard time finding others. Thanks in advance

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