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How do you create a tunnel ??

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There''s always a demo about warping inside somekind of tunnel.. It''s cool and I like to know how you can generate tunnel''s vertices. I can create a cylinder based on a straight line ( i.e lofting) but when it comes to a curve line, I don''t know how my cylinder can bend and twist oriented to my curve. Can somebody help me ? ps : I''m using bezier curve with 3 control points.

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