Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

the_serp

Best book 4 begginers

This topic is 5563 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
not sure you can bye a book.

Seriously though... It depends on what you already know and what you want to do. You said game programming, so I assume your going with C/C++.

You need to know C/C++ atleast the basics before you go into ANY game programming, but I did enjoy Andre Lamoth''s "Tricks of the windows game programming gurus". Although it assumes you know *some* programming it also goes through very basics things such as creating a window, playing a sound in a window, and using windows GDI functions to draw to a window.

By the end of the book you have a full blown 2D Space Shooter game, sort of like an old stlye arcade game in Direct X.

I never read the whole thing but found the tutorials quite detailed and a great newbie reference. Of course as you learn you''ll need more books on specific things, but it''s a start. I still suggest you know a little C/C++ before getting it though.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!