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Rendering to a video

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Hi! I''m thinking about adding a ''render to avi''-option to my small d3d9-framework. So, I have to questions. 1) What is the best way to get the backbuffer-data? rendering to a texture (newer cards support non quad textures, so this could work) or would it be better to just grab the backbuffer from the device? 2) I want the user to be able to choose what kind of videocodec he/she want to use, so I would like to know how I get the ''standard'' videocodecs-dialog? (and I''m guessing theres an api around this?) instead of rendering to frames, and then making a video out of it. Thanks!

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