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Ekim_Gram

What program do you use to write music?

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I''m just wondering what would be a good program to write music in? I have a copy of Finale 2003 which I think is pretty cool, but are there any real profesional ones out there that major game developers use for their music? There''s no town drunk here, we all take turns.

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Finale is a great scoring program, it makes stuff look nice on the paper, it usually sounds terrible though!

To make pro sounding productions you need a decent midi sequencer with great digital audio and sampling/sampler facilities. latest versions of cubase, logic, reason, digital performer and protools are what the pros use.

Although I agree, its true that its all about the composer not the software. A naff composer will sound ok at best with great equipment, but in the same way a great composer can be seriously restricted by naff equipment.

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Guest Anonymous Poster
perhaps this would be a good place to bring this up... what does anyone think about cakewalk? that''s what i use, but it seems like a lot of people dislike it... i haven''t had much experience outside of cakewalk, though (well, save the older tracker programs and finale)... oh, and i would agree with wiggly-worm, finale is great for printing music for others to play, or turning in theory / composition / etc. assignments, but not so hot at trying to make anything sound good... thanks.

travis

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"Fasttracker II all the way. It ain''t about the software, it''s about the user."

True, but why dont use the best softwere anyway?
Fasttracker2 is a very cool old prgram..but I dunno..I wouldnt recomendt it to anyone who wants the best ^^P

I think the best softwere would probably be gigastdio and some really good giga samples. But very expenisve. (very very!)

Fasttracker is free..umm..yhea..so..I think it depends on how much money you wanna spend.

Umm..are we talking about notation or sound part?

Now Im confused

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The reason why I use it is that it''s what I learned first and I haven''t found the time to learn something new :/ - but yes, I know it''s horribly outdated. Still, take a listen to the samples on my page - they were made with FT2

***
Looking for a music composer for your game? Go to my page to listen to samples of my orchestral pieces and find info on how to contact me.

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although there is sum great software out there, I think Propellerhead Reason is the most versatile and revolutionary music prog released in quite a while.

Its very small and compact, super efficient and super stable. It has some great sounds in it, dead easy to add more, using sample cds and refills. I use it all the time rewired into cubase, so I can get the best features of both. Ive used it for everything from dance, funk, jazz/fusion, wierd ambient noises, reggae, metal and even orchestral. and its very CPU efficient.

Also propellerhead software treat you really well when you register.

I found the midi editing a little fiddly(although it is very powerful), but when it is rewired into another program you can just treat it as a sound module.

I didnt get on with cakewalk, but know pros who swear by it so it probably just didnt suit my way of working.

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I have to chime in with wiggly-worm and promote Reason. Everybody making music on the computer should check it out, IMHO. I''ve tried every piece of music software I could get my hands on (trackers, software synth/midi and recording stuff) and this is my favorite of all of them.

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Cakewalk Guitar Tracks through Pro 9- i think all the cakewalk packages are great and decently priced. I''ve use alot of different software and I would choose any Cakewalk product. I''ve used it to record punk bands, orchestral pieces, vocalists, and accoustic guitar...too bad I sold my Mackie or I might be working at electric lady land by now. but anyway, cakewalk is great.

Brian J

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