All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
46
users logged in
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Follow Us
Chat in the
GameDev.net Discord!
Mastodon
Back to General and Gameplay Programming
string to float
General and Gameplay Programming
Programming
Started by
SarsDP
May 01, 2003 09:48 PM
10
comments, last by
SarsDP
20 years, 11 months ago
Prev
1
2
(current)
Anonymous
May 01, 2003 11:55 PM
sscanf(string,"%f",&Float);
Cancel
Save
Advertisement
Qw3r7yU10p!
819
May 02, 2003 02:44 AM
just for the record (and maybe future response to this question)
bjarne''s faq
Cancel
Save
Prev
1
2
(current)
This topic is closed to new replies.
Advertisement
Popular Topics
How do you manage yourself and your time as years pass on?
GDNet Lounge
Too many managers?
General and Gameplay Programming
The promise of freedom in story games
Game Design and Theory
Facebook Ads for sales on steam, does it work?
Games Business and Law
New Generated Constructor & JIT Issue
AngelCode
Inheriting from application registered class
AngelCode
Advertisement
Recommended Tutorials
Shawn Hargreaves
Interviews
Once you land the gig
Music and Sound FX
Atomic Elbow
Interviews
Fast GUI Rendering using Texture2DArray
Graphics and GPU Programming
Difficulty in Dexterity-Based Platform Games
Game Design and Theory
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2024 GameDev.net, LLC
Back to Top