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Multitexturing

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Is there a "simple" way to apply more texture on the same surface-triangle? I mean: A base texture, another texture on it with an alpha channel and so on... Thanks you all! --------------------------------------- There are 10 type of people: those who knows binary code and those who doesn''t ---------------------------------------

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Multitexturing in OpenGL isn''t that hard. I think there is an NeHe-tutorial that explains it pretty well.

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Which one?

---------------------------------------
There are 10 type of people:
those who knows binary code
and those who doesn't
---------------------------------------

[edited by - FabioPal on May 2, 2003 6:05:23 AM]

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