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Capiflash

Any tips for a directx neewbie ??

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One site is www.32bits.co.uk

I started their tutorial, until I found the SDK ones were far simpler.

I would highly recommend reading through the SDK, especially the concept parts, where different ways of sending data to be rendered is handled.

Unfortunately I was unable to find anything like nehe but for DirectX 8, 9 or otherwise. I think one of the major reasons is that the SDK is sufficient to learn the basics.

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try also this
http://www.two-kings.de/tutorials/d3d.html

also i would recommend reading: "Real-time rendering" (look it up on Amazon.com) 2nd edition
It has got API independent principles, which are very useful no matter what API you use DX or OpenGL. Actualy, I would recommend reading it first, before getting into DX or in parallel if you cant wait to get your hands dirty with examples

g''luck
Alex

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