Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

Hybrid

STL vector resize() question

This topic is 5561 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Just a really quick question. I''m fairly new to STL... am I right in assuming that the reserve() function for STL vectors is the *total* amount to reserve, rather than additional amounts to reserve... for example... Would I have space for 100 or 200 elements if I did the following two lines of code? MySTLArray.reserve(100); MySTLArray.reserve(100); Thanks in advance.

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!