Call for swShader Testers

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2 comments, last by C0D1F1ED 20 years, 11 months ago
I am looking for some people with ps 2.0 experience to test my newest project: swShader. It's a software renderer supporting almost the full DirectX Pixel Shader 2.0 specifications. At the moment there are no known bugs but I'm sure that any good DirectX programmer can make it fail. I would very much appreciate it if you made some changes to the Shader/Shader.txt file and test out all ps 2.0 aspects. Please report problems here, at the sourceforge page or via e-mail. Kind regards, Nicolas Capens [edited by - c0d1f1ed on May 3, 2003 2:05:35 PM]
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Update: it now supports all depth compare modes, depth write enable/disable and cull modes. You can have over 10^14 combinations of render modes. Anyone want to test them all? ;-)

http://sourceforge.net/project/showfiles.php?group_id=76723&release_id=155845

[edited by - c0d1f1ed on May 4, 2003 7:49:28 PM]
I would love to, but unfortunately my ancient CPU cant handle it. I love the idea of it though, it rocks.
Wow, cool! It''s sad that I can''t test it as I''m into OpenGL and have Athlon(if you''re using any specific Pentium instructions).

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