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cjtho6

source code to a space sim

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I am working on a 3D space sim and am looking for some source code to one that I could look at to learn from. I tried searching the forums and also sourceforge but couldn''t find anything usefull. Any help would be appreciated. I am using directx 8.1 and visual c++ 6.0 Thanks in advance Chris

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HINT:: Start with learning about vector movement, and a view matrix ( using a VECTOR :: Position, up, look, and right).I have an old tutorial here After that, learn about how to place models in world space (Using World Transformation).

Good Luck!!



EDIT: Stupid HTML, what can I say?

[edited by - RhoneRanger on May 4, 2003 5:28:44 AM]

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I already have basic camera and mesh loading done but am looking for help with some more advanced stuff.

I had a look at that sight and will get the source to look at. It was done in directx 5 but I''m sure will still be usefull. Does anyone know of any open source projects that are more recent?

Thanks

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