DirectX 9 - Screen Space to Object Space

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-1 comments, last by ahbonk 20 years, 11 months ago
The application is like this: I have the cursor''s X and Y. I want to know what location did the cursor hit on the plane in which any point of the plane will have y = 0 (infinite plane across the x-axis). How do I go about this? BoNKing the nation!
ahbonkpersonal: http://www.ahbonk.netgame.design: http://www.minnanogame.netcompany: http://www.if.net.my

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