quote:Original post by alexjc
Yes, an official standard will help tremendously, but I don''t think it''s a roadblock . Many current "standards" started off as proprietary solutions, like OpenGL or D3D.
If the market for toolkits was big enough, existing middleware would eventually grow into standards.
I tend to drive around roadblocks . I don''t think in terms of roadblocks as something that would stop something from happening, just make it a bit more difficult to accomplish. Can you agree with that characterization?
Having just completed significant research into the capabilities of about a dozen AI Middleware products for use in computer game AI (I''m writing a review of them all), I don''t recall any of them having the comprehensive interface capabilities that one would liken to a DirectX or OpenGL. So, if anyone is waiting for an AI Middleware vendor to create some ''standard'' that a lot of game developers will use, then I suspect we may be waiting for some time to come.
Eric