Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


Direct Input problem

This topic is 5616 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Ive created an application inwhich a dialog is loaded up as soon as it starts, you enter some values and hit ok then it enters the game. But since im not using exsact mouse coordinates it messes up because im adding the mouse coordinates relative to the previous position. So if they start at 0,0 and the mouse is in the middle of the app, they will become negative values.. How can i fix this ?

Share this post

Link to post
Share on other sites
You can get the mouse position at the beginning of the program:


GetCursorPos( &start );
mouse_x = start.X;
mouse_y = start.Y;

Like that!


Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!