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DirectX and Mouse

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Hello. It is long ago, since I was here, but I will still find new problems. For example: I dont want to use DirectInput... But I would like to know, where my mouse is in my world. Is there any posibility to find out form the screen coordinates the curent mouse coordinates in the world? Taggi

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When you get your mouse coordinates (supposedly from the window process WM_MOUSEMOVE command) just do this:

mousex=LOWORD(lParam)+worldx;
mousey=HIWORD(lParam)+worldy;

where worldx and worldy are your world coordinates at any given time.

"Skepticism.... that great rot of the intellect." - V.H.
Bah, what does HE know?

[edited by - sliderag on May 6, 2003 3:06:34 PM]

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