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An interesting article ?

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I just found this cool article written by one of the designers behind Wraith : the Oblivion. The man, it seems, also works on computer games, so I thought it would be twice as appropriate to post this here. Althought he is making references to Wraith, a roleplaying game you probably never heard of (possibly my favourite p&p RPG), there are quite a few things that would be applicable to writing in general, and game writing in particular. Any opinions ? (or questions on the game itself, if you want to know what he is on about)
Sancte Isidore ora pro nobis !

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