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Vulcan

Zbias - DirectX 9.0

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having z-bias issues. I tried using the render state device->SetRenderState(D3DRS_DETPHBIAS, FtoDW(15.0f) ) // render stuff i want on top device->SetRenderState(D3DRS_DEPTHBIAS, FtoDW(1.0f) ) // render everything else but this (with varying values) either looks the same as before, or doesnt show what im rendering at all. I know my vid card supports it. Any suggestions? and also, If a video card does not support z-bias, what other options are there? -Vulcan

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