Archived

This topic is now archived and is closed to further replies.

BattleGuard

Newb Still Wandering!!!

Recommended Posts

Hello, You might remember me. I am a newb and still wandering with nowhere to start game-programming. Any suggestion. And yes I did check the For Begginer section... BattleGuard Courage is no lack of fear, it is the will to act in spite of it

Share this post


Link to post
Share on other sites
quote:
Original post by Roof Top Pew Wee
Simple as that.



That''s funny.

I suggest VB because it is easier to understand as a beginner.



- Rob Loach
Current Project: Go Through Object-Oriented Programming in C++ by Robert Lafore

"Do or do not. There is no try."
- Yoda

Share this post


Link to post
Share on other sites
quote:
Original post by Roof Top Pew Wee
First step. Get and learn C++. If you already have it, go to
http://www.cprogramming.com/

If you know C++ well, learn DX. Simple as that.


--Vic--

The future of 2D game development:
Flat Red Ball


Not quite... You have to choose which api''s you''ll use for what, and what platforms you''ll target before choosing DirectX.

Share this post


Link to post
Share on other sites
<< Hello, You might remember me. I am a newb and still wandering with nowhere to start game-programming. Any suggestion. And yes I did check the For Begginer section... >>

I will teach you what I know in game programming, if you can teach me 3DS Max or TrueSpace. I would like to collaberate with an artist in the future.

PhilVaz Games

Phil P

Share this post


Link to post
Share on other sites
Hey, Thanx for all the replies. I tried a lot of resources but I would rather learn VC++ .net than simple C++. And yes I do know VB .net. So could you tell me something based on that?????I like your offer PhilVaz, sure I''ll teach you the basics of what I know in 3ds max 5.1. Can you teach me game programming. Sorry to tell you, but I really do not know a thing about C or C++ or any other heredity...

BattleGuard

Courage is no lack of fear, it is the will to act in spite of it

Share this post


Link to post
Share on other sites
With C++ .net I am used to the framework and IDE. And I work with 3ds max and DirectX SDK, so It''s a perfect match. And .net is the most advanced till now... I think

BattleGUard

Courage is no lack of fear, it is the will to act in spite of it

Share this post


Link to post
Share on other sites
quote:
Original post by BattleGuard
With C++ .net I am used to the framework and IDE. And I work with 3ds max and DirectX SDK, so It''s a perfect match. And .net is the most advanced till now... I think

BattleGUard

Courage is no lack of fear, it is the will to act in spite of it


Do you actually use the fancy .NET stuff, or just the .NET compiler?

-~-The Cow of Darkness-~-

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
I was under the impression that C++.Net could be used as a managed or unmanaged language. So in other words you should be able to get normal C and C++ code and it will compile under C++.Net compiler ( which it does as I have done this myself ).

Share this post


Link to post
Share on other sites
Well, I kinda actually use it. Use all the text "fancy" editing stuff and the other tools...

BattleGuard

Courage is no lack of fear, it is the will to act in spite of it

Share this post


Link to post
Share on other sites
quote:
Original post by Anonymous Poster
I was under the impression that C++.Net could be used as a managed or unmanaged language. So in other words you should be able to get normal C and C++ code and it will compile under C++.Net compiler ( which it does as I have done this myself ).


That''s my point.

-~-The Cow of Darkness-~-

Share this post


Link to post
Share on other sites
quote:
Original post by BattleGuard
Well, I kinda actually use it. Use all the text "fancy" editing stuff and the other tools...

BattleGuard

Courage is no lack of fear, it is the will to act in spite of it



You don''t actually write .NET code though, right? You won''t need .NET if you don''t actually write code that utilizes the .NET framework, wich is a good choice IMO because I''m still unsure of what will become of the .NET framework.

-~-The Cow of Darkness-~-

Share this post


Link to post
Share on other sites
Just use unmanaged MS grest FRAMEOWRK is slow and bulky and a game has no real use for it.

Unless your making a kids game. I use the dx9 wizard in unmanaged VC 7.0

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
Sounds like you need an idea first. What game would you like to make? Even a rough concept to start.

Keep it simple, and it doesn''t matter even if you''re copying an existing game. Just start and practise.

Share this post


Link to post
Share on other sites
Something Like Tetris or Pac-man maybe. I just need something to get started and then move up. Hey I don''t even know a practical solution to game-dev, I guess I''ll get a book on Game-programming after I learn C++ (.net) ( and just cause I like it)

BattleGuard

Courage is no lack of fear, it is the will to act in spite of it

Share this post


Link to post
Share on other sites
If your just starting, any don't know and C/C++ i think Pac-Man or Tetris might be a little much, You should try out Tic-Tac-Toe first, it will get you started with basic stuff. Or you can shoot for Pong or Pac-Man, nothing wrong with high Goals.

[Edit]Had to fix grammer(i cant spell very well[/Edit]

NeFrUgLe

[edited by - NeFrUgLe on May 7, 2003 9:03:26 AM]

Share this post


Link to post
Share on other sites