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KalvinB

Max to MD2 exporter

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I''m looking to add MD2 support to my OpenGL class since it''s a lot simpler than MD3 but need an exporter to convert from 3DS to MD2. Searching on Google turned up that one used to exist however polycount.com only has a blind dead link to the site. If anyone can point me to a free exporter that''d be great. Ben

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Qtip exporter is the best one available, however the trial version only allows texture size of 128X128 which pretty much sucks. If you want to split the cost of the exporter let me know lol

Other than that, you can always import in milkshape THEN export to md2.

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Yes I found it, but if its the same one that I have, its only a trial version which doesnt have all the functionnality, right?

If not, PLEASE give me the link lol

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Yeah, I was going to try using Milkshape but the 30 day trial isn''t working at all even though I''ve never used it before.

I have a large quanity of 3DS files that make up animations for a number of characters and I want to combine all the single frames into one MD2 model for each character.

This is really just for testing purposes so if Milkshape can''t stop being retarded I''ll try out Qtip and worry about texture size limits later.

Ben

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It matters if i want higher quality textures...the version you have support up to 128X128 which is low. The artist i work with makes up textures in size 512X512 at least.

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Ei 10x for the links Entropy.These things here really ROX!!!!!!!1

The PAIN is coming...this summer!!!In cinemas everywhere.

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