Mouse Input
I have been programming a tile based program in C++ with OpenGL for my graphics. The question is how do I get it to accept mouse input?
Are there any other ways to do it than DirectInput? How would I do it?
Know of any good tutorials on this subject?
Thanks
Mike
Lots of ways.
Find GLUT tutorials at http://www.lighthouse3d.com/opengl/glut/
glut is easy to use and works across all platforms.
You also have the option of the Win32 api which can give you more control but it''s harder to use and windows specific.
I use glut for basic stuff and win32 only when I have to.
Geocyte Has Committed Suicide.
Find GLUT tutorials at http://www.lighthouse3d.com/opengl/glut/
glut is easy to use and works across all platforms.
You also have the option of the Win32 api which can give you more control but it''s harder to use and windows specific.
I use glut for basic stuff and win32 only when I have to.
Geocyte Has Committed Suicide.
This topic is closed to new replies.
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