CreateFont() Using a font NOT in the system folder

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2 comments, last by Real World 20 years, 11 months ago
I''d like to use a font not often found on home user machines in my game but I dont know how to specify the folder in the game directory containing the font using the CreateFont() method as it by default looks in the default fonts folder on the machine. Any help greatly appreciated Planetblaze.com - http://www.planetblaze.com - As METAL as it gets!
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Check out AddFontResource at MSDN.
Thats perfect thanks

Planetblaze.com - http://www.planetblaze.com - As METAL as it gets!
Glad to help.

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