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Getting bounding box

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Anyone got a code snippit for a mtethod to get a bounding box or a link? I need to get the exact cenbter of the box for my rotations thanks, nick

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D3DXComputeBoundingSphere

and

D3DXComputeBoundingBox..I think it is..or ComputeBoundingRectangle..I forget.

look in sdk under d3dx mesh functions

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