Max number of display lists in opengl 1.2
Is there a maximum number of display lists for opengl 1.2 or is that limit just memory dependant?
In theory, the maximum number of display lists is limited by the range of numbers a GLuint can hold, which is at least ~4.2 billions, but you are likely to run out of memory before you hit that limit
So yes, it''s limited by the memory.
So yes, it''s limited by the memory.
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