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shivaunicorn

change camera position

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Hi everyone. Please help me,how can we change camera position so that we can see all plane of 3D objects in OpenGL program. Thank you.

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What exactly do you meen with "all plane" ?

glTranslatef(0.0f,0.0f,-300.0f);

could help with this

Its me, DarkKiller

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What is the Matrix?

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