change camera position
Hi everyone.
Please help me,how can we change camera position so that we can see all plane of 3D objects in OpenGL program.
Thank you.
What exactly do you meen with "all plane" ?
glTranslatef(0.0f,0.0f,-300.0f);
could help with this
Its me, DarkKiller
-------------------------------------------
What is the Matrix?
glTranslatef(0.0f,0.0f,-300.0f);
could help with this
Its me, DarkKiller
-------------------------------------------
What is the Matrix?
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